Questions and answers will be added to this page as we receive them.
Each match is 2 minutes and 30 seconds long.
No. Alliances can strategize to figure out what approach works best for them, whether it is using all four POWER GENERATORS, or only two or three.
No. The WIND TURBINE has very minimal resistance. A specific torque won’t be provided, but it should be assumed a force not larger than the weight of the handle is required to move it.
Yes, there will be cubes in the kit. The cubes are designed to self close with tabs, the edges of the cube will be taped with fiberglass-reinforced Kraft tape.
The cubes are 150mm x 150mm x 150mm.
The FUEL CUBES can be possessed by any team, and the ownership of the fuel cubes can be passed between robots as long as no other rules are broken.
An ALLIANCE is made up of 3 teams. Each national team will provide 1 HUMAN PLAYER (3 total). The HUMAN PLAYERS from all 3 teams will choose how to accomplish all of the tasks; 2 in the VILLAGE POWER STATION and 1 in the SOLAR PANEL FACTORY.
There is a limitation of carrying 1 SOLAR PANEL at a time. There is no limitation on the number of SOLAR PANELS that can be in the loading zone.
Yes. As soon as the REACTION PLANT is filled, it will start functioning. If one ALLIANCE chooses to connect their POWER LINE beforehand, as soon as the REACTION PLANT is functioning they will start earning points, whereas if the other ALLIANCE waits to connect their POWER LINE until after the REACTION PLANT is full, they will not start earning points until the POWER LINE is connected.
No. Once a POWER LINE CUBE is used to CONNECT one POWER PLANT, it can’t be used to CONNECT an additional POWER PLANT.
Your team is considered not showing up if they do not send at least a team representative. Note: if your team is given a RED CARD for not showing up, the only impact is that you will not receive points for the round. If you send a representative (even without your robot), you will get points for the round based on your other partners’ performance.
Yes. There are 5 POWER LINE CUBES available for each ALLIANCE, which is enough to run all of the GENERATORS, complete the COOPERTITION BONUS, and have one extra.
A HUMAN PLAYER can only have contact with a POWER LINE CUBE or SOLAR PANEL, they must not touch ROBOTS or FUEL CUBES.
Yes. A HUMAN PLAYER is allowed to install the POWER LINE CUBE of the alternate color for the COOPERTITION BONUS. We will update E07 in the next revision for futher clarity.
No. Once the HUMAN PLAYER has placed the SOLAR PANEL or POWER LINE CUBE in the LOADING ZONE, they may not touch that game element again.
Yes. A robot must completely deliver the item to the VILLAGE POWER STATION by placing them over the edge and releasing control of them.
No. The ranking and scores from the first rounds will be eliminated before the start of the final round; everyone starts from zero.
The total individual score is the sum of the ALLIANCE’s scores over all rounds of play. Specific team robot scoring will not be tracked.
No. Each robot may only use one battery at a time on their robot, regardless of if it is electrically connected or not.